Abstract
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Agent-based modelling has a long history of application
in human movement simulation, but little has concentrated on the
validation of the model simulations against measured navigational
patterns. There has been much research on modelling
group behaviour, especially in the context of designing fire escapes
and crowd control. These
models are ideal when the behaviour is in large aggregations, but
have little in common with less densely populated areas.
These short-falls are almost certainly due to the lack of
visual control in most agents.
By contrast, space syntax has shown good correlation between
graphs based on line-of-sight and actual human movement, by concentrating
entirely on the visual relationships within spaces to account for
movement. Thus, it seems
imperative that agent simulations of human behaviour should include
a sight-based model. My
research aims to bring together the disparate knowledge domains
of agent-based simulation and space syntax.

Figure 1 : Visual agents in a gallery space (screenshot from the
EVAS program)
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